please read the most recent devlog before playing. or don't. also, please leave feedback on how fluid the controls are! 

controls

  • walk - arrow keys
  • jump - z - hold longer for higher jump
  • attack - x - holding an arrow key direction (up and down) will attack in that direction. hold x to store up a ranged attack. click x again to use it. 
  • dash - c
  • map - click m to open the map. use arrow keys to move the map around, and click z to zoom. click m again to close the map.


Saving

game saves automatically whenever you touch a dragon fountain statue or you die. bosses will stay dead forever, and levers will stay flipped, but normal enemies respawn whenever the game saves. you can continue a previous save using the start button on the start menu, or you can restart with the restart button on the start menu. 

consider supporting me on my other medias. or else. 

my video devlogs show up here; CuttingLogic - YouTube

my discord, if you want to talk; https://discord.gg/e3yzJ7uZ

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorCuttingLogic
GenreAdventure, Platformer
Made withOpenFL
Tags2D, Exploration, Indie, Metroidvania, Pixel Art, Side Scroller, Tileset

Development log