please run on mobile for best experience! 

please note; for testing reasons, I have disabled a lot of stuff, such as dying or doing damage to the enemy. the main point of this build is to get feedback on the bullet patterns and the majority of skill based gameplay. 

  • to move; use the joystick to move. dodge enemy attacks. there is no penalty for getting hit, when the game is done, taking enough damage will cause you to die.
  • to attack; stand on top of the blue and yellow mats to fill up the meters. when the meter is full, you will attack the enemy. doing enough damage to the enemy will cause you to win in the final game, however right now the enemy cannot die so that you can play around with the attack types.

anyways, right now the enemy will cycle through 10 different attack patterns. when the game is complete, you will be able to customize the game difficulty (how quickly the attacks come at you and how fast you need to react) however for now it is set to normal. you should be able to dodge all attacks and not take dammage, which is what you should focus on doing!

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